UHCGIM profile
W serwisie od: Oct 24, 2007
Imię: UHCGIM
Płeć: Male
Lokalizacja: US
Oglądane: 0
Subskrypcja: 10
Kanały: 1272
Video (17)
Live Speech Driven Head-and-Eye Motion Generators
- Czas: 5:15
- Wyświetleń: 48
- Autor: UHCGIM
Tagi: Facial Animation Head and Eye Motion Coupling Head Motion Synthesis Gaze Synthesis Blinking Model Live Speech Driven 3D avatars computer animation
This work describes a fully automated framework to generate realistic head motion, eye gaze, and eyelid motion simultaneously based on live (or recorded) speech input. This work had been accepted by IEEE Transactions on Visualization and Computer Graphics for publication on Feb 8th, 2012.
A Statistical Quality Model for Data-Driven Speech Animation
- Czas: 3:16
- Wyświetleń: 118
- Autor: UHCGIM
Tagi: Facial Animation Data-Driven Visual Speech Animation Lip-Sync Quality Prediction Statistical Models 3D avatars perceptual evaluation
This work introduces a novel statistical model (called SAQP) to automatically predict the quality of on-the-fly synthesized speech animations by various data-driven techniques. It is the first-of-its-kind, quantitative quality model for data-driven speech animation. This work has been accepted...
Freestyle Group Formation Generation for Agent-based Crowd Simulation
- Czas: 4:6
- Wyświetleń: 54
- Autor: UHCGIM
Tagi: crowd animation autonomous agents group formation agent-based crowd simulation sketch control computer animation
This work introduces an interactive and scalable framework to generate freestyle group formations and transitions via natural and flexible sketching user interactions. The proposed group formation generation algorithm can automatically compute a plausible agent distribution in the target...
Ulubione (1)
Formation Sketching: An Approach to Stylize Groups in Crowd Simulation
- Czas: 5:10
- Wyświetleń: 263
- Autor: UHCGIM
Tagi: Formation Sketching Sketching Interface Crowd Simulation Group Interaction Crowd Formation Character Animation Agent Animation
This work demonstrate a novel approach to stylize and generate controllable groups in crowd simulation (it is to be presented at Graphics Interface 2011 conference). The authors of this work are from the Computer Graphics and Interactive Media Lab (directed by Dr. Zhigang Deng) at the University...