Leadwerks
Atmospheric Scattering in Leadwerks Engine
- Czas: 1:18
- Wyświetlenia: 33
- Autor: klepto2222
Tagi: opengl Leadwerks Game Engine (Software Genre) Blitzmax Sky GLSL Scattering Atmospheric
An integration test of atmospheric scattering (only sky scattering) from Sean o' Neil into the "Framework" of Leadwerks Engine (www.leadwerks.com)
River Editor in Leadwerks 2.5
- Czas: 4:16
- Wyświetlenia: 26
- Autor: shadmar9
Tagi: Leadwerks Game 3d River Editor
Spinnoff from Gandis work from 2010 Camstudio recording makes it choppy, it's all smooth without any fps drop when not recording.
Combined Third/First Person Camera
- Czas: 3:45
- Wyświetlenia: 67
- Autor: MrRstralberg
I wrote a combined third/first person camera for my Leadwerks game. You switch between third and first person mode by just hitting the TAB key. The camera also handles zooming and the character being hidden behind walls or obstacles.
Leadwerk Community Project 1 - Start up.
- Czas: 4:42
- Wyświetlenia: 103
- Autor: Aggror89
Tagi: Leadwerks game community project
The first Leadwerks Community Project video blog.
Leadwerks animation test
- Czas: 0:45
- Wyświetlenia: 21
- Autor: Arska134
Tagi: Leadwerks engine 3d blitzmax bmax test LE graphics nvidia geforce amd athlon phenom fx sfx effects game gameplay programming Computer Core animation
Testing animation
Starwide Dream's GDK
- Czas: 2:18
- Wyświetlenia: 22
- Autor: Starwide1
Tagi: video game videogame xbox 360 xbox360 microsoft playstation ps3 playstation3 sony windows pc mac computer epic engine gears of war fairytale fights batman arkham asylum edit yt:quality=high Dark Gamep ign crysis tech crytek cry ignentertainment games gaming gameplay hd official 2012 gameii Ps2 Psp Cam Demo Demonstration gametrailers.com movie Maker
GDK is a whole kit for creating mods in video games. But now you can create a whole game out of the tools thats provided in the kit. With help from Leadwerks, unreal engine, copper cube, dark basic software and other major parts to help game designers create games professorially.
Leadwerks Editor Decals (v 3.0)
- Czas: 1:32
- Wyświetlenia: 111
- Autor: 5pong3bob
I rebuilt the Decals-script again from scratch, Now loading/saving is working, as well as some other bugs are fixed.
Leadwerks Ocean Shader test 3
- Czas: 0:34
- Wyświetlenia: 43
- Autor: shadmar9
More ocean testing... :) Fixed interpolation issues, added some specularity and texture. 12 wave passes, one "main wave" to get a direction.
Leadwerks Ocean Shader test 2, using 12 wave pass Gerstner equations, simple texture
- Czas: 0:37
- Wyświetlenia: 21
- Autor: shadmar9
Tagi: GLSL Leadwerks Game Render
Testing GPU vertex animation using Gerstners wave equations in Leadwerks (GLSL shader) Just more wave equations.
Leadwerks Ocean Shader test 1 (waves+normals using Gerstners wave equations)
- Czas: 0:30
- Wyświetlenia: 37
- Autor: shadmar9
Tagi: GLSL GPU Shader Leadwerks
Testing GPU vertex animation using Gerstners wave equations in Leadwerks (GLSL shader) Nothing fancy just testing the wave algorithm.
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