Leadwerks

Atmospheric Scattering in Leadwerks Engine

Tagi: opengl  Leadwerks  Game Engine (Software Genre)  Blitzmax  Sky  GLSL  Scattering  Atmospheric 

An integration test of atmospheric scattering (only sky scattering) from Sean o' Neil into the "Framework" of Leadwerks Engine (www.leadwerks.com)



River Editor in Leadwerks 2.5

  • Czas: 4:16
  • Wyświetlenia: 26
  • Autor: shadmar9

Tagi: Leadwerks  Game  3d  River  Editor 

Spinnoff from Gandis work from 2010 Camstudio recording makes it choppy, it's all smooth without any fps drop when not recording.



Combined Third/First Person Camera

Tagi: Leadwerks  Camera 

I wrote a combined third/first person camera for my Leadwerks game. You switch between third and first person mode by just hitting the TAB key. The camera also handles zooming and the character being hidden behind walls or obstacles.



Leadwerk Community Project 1 - Start up.

  • Czas: 4:42
  • Wyświetlenia: 103
  • Autor: Aggror89

Tagi: Leadwerks  game  community  project 

The first Leadwerks Community Project video blog.



Leadwerks animation test

  • Czas: 0:45
  • Wyświetlenia: 21
  • Autor: Arska134

Tagi: Leadwerks  engine  3d  blitzmax  bmax  test  LE  graphics  nvidia  geforce  amd  athlon  phenom  fx  sfx  effects  game  gameplay  programming  Computer  Core  animation 

Testing animation



Starwide Dream's GDK

  • Czas: 2:18
  • Wyświetlenia: 22
  • Autor: Starwide1

Tagi: video  game  videogame  xbox  360  xbox360  microsoft  playstation  ps3  playstation3  sony  windows  pc  mac  computer  epic  engine  gears  of  war  fairytale  fights  batman  arkham  asylum  edit  yt:quality=high  Dark  Gamep  ign  crysis  tech  crytek  cry  ignentertainment  games  gaming  gameplay  hd  official  2012  gameii  Ps2  Psp  Cam  Demo  Demonstration  gametrailers.com  movie  Maker 

GDK is a whole kit for creating mods in video games. But now you can create a whole game out of the tools thats provided in the kit. With help from Leadwerks, unreal engine, copper cube, dark basic software and other major parts to help game designers create games professorially.



Leadwerks Editor Decals (v 3.0)

  • Czas: 1:32
  • Wyświetlenia: 111
  • Autor: 5pong3bob

Tagi: Leadwerks  Decals 

I rebuilt the Decals-script again from scratch, Now loading/saving is working, as well as some other bugs are fixed.



Leadwerks Ocean Shader test 3

  • Czas: 0:34
  • Wyświetlenia: 43
  • Autor: shadmar9

Tagi: GLSL  Leadwerks  Ocean 

More ocean testing... :) Fixed interpolation issues, added some specularity and texture. 12 wave passes, one "main wave" to get a direction.



Leadwerks Ocean Shader test 2, using 12 wave pass Gerstner equations, simple texture

  • Czas: 0:37
  • Wyświetlenia: 21
  • Autor: shadmar9

Tagi: GLSL  Leadwerks  Game  Render 

Testing GPU vertex animation using Gerstners wave equations in Leadwerks (GLSL shader) Just more wave equations.



Leadwerks Ocean Shader test 1 (waves+normals using Gerstners wave equations)

  • Czas: 0:30
  • Wyświetlenia: 37
  • Autor: shadmar9

Tagi: GLSL  GPU  Shader  Leadwerks 

Testing GPU vertex animation using Gerstners wave equations in Leadwerks (GLSL shader) Nothing fancy just testing the wave algorithm.



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